Add CodeMirror-based script editor, verified against real hardware
New Script section: loads the device's current Lua script (GET /api/script), edits it in a real code editor (CodeMirror 6 with Lua syntax highlighting via @codemirror/legacy-modes -- no dedicated @codemirror/lang-lua package exists, verified against the npm registry), and saves it back (POST /api/script) as raw text, not JSON, matching the device's endpoint. Not Blockly yet -- that's its own, much larger task; this is the raw-text step toward it. Verified end-to-end against a real ESP32-C6: load, edit, save hot-reloads on-device within one tick, and the change survives a power cycle. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -8,6 +8,11 @@
|
||||
"build": "tsc && vite build",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"@codemirror/language": "^6.0.0",
|
||||
"@codemirror/legacy-modes": "^6.0.0",
|
||||
"codemirror": "^6.0.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"typescript": "^5.6.0",
|
||||
"vite": "^6.0.0"
|
||||
|
||||
Reference in New Issue
Block a user