Files
kvida-os/components/sensors/include/sensor.h
Ronny Eia f1be175dc2 Add sensors Sensor interface and a verified host test setup
Sensor/SensorValue in components/sensors/include/sensor.h is modeled
on Zephyr's sensor API: a fetch()/get() split so multi-channel sensors
(e.g. BME280) pay the hardware read cost once, fixed-point SensorValue
(no float/double -- ESP32-C6 has no hardware FPU), a fine-grained
SensorChannel enum, and an optional interrupt-driven set_trigger() for
the battery-first sleep/wake design.

Adds components/sensors/test_apps/host, a self-contained ESP-IDF
project building against the `linux` target so this logic is
host-testable per AGENTS.md's testing philosophy -- verified in a
clean run against the pinned espressif/idf:v6.0.2 image (builds, 4/4
tests pass). Replaces the earlier generic top-level test/README.md
placeholder now that a real per-component pattern exists.

Also fixes .gitignore's build/managed_components patterns to match
nested paths, not just the repo root.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-08 20:44:48 +02:00

82 lines
2.4 KiB
C++

#pragma once
#include <cstdint>
namespace kvida {
// Fine-grained channel identifiers, one per physical quantity a sensor can
// expose -- mirrors Zephyr's SENSOR_CHAN_* granularity so a single sensor
// (e.g. a BME280) can expose several channels from one fetch().
enum class SensorChannel {
Contact,
Motion,
AmbientTemperature,
Humidity,
Pressure,
AccelX,
AccelY,
AccelZ,
Analog,
PulseCount,
Generic,
};
// Fixed-point value: actual value = val1 + val2 * 1e-6 (same convention as
// Zephyr's struct sensor_value). ESP32-C6 has no hardware FPU, so avoiding
// float/double here avoids paying for software-emulated floating point on
// every sample -- relevant given the battery-first design goal.
struct SensorValue {
int32_t val1;
int32_t val2;
const char* unit;
uint64_t timestamp_ms;
};
enum class SensorTriggerType {
DataReady,
Threshold,
};
// Plain function pointer + user_data, not std::function, to avoid heap
// allocation for callback storage on embedded targets.
using SensorTriggerHandler = void (*)(void* user_data);
class Sensor {
public:
virtual ~Sensor() = default;
virtual const char* id() const = 0;
virtual void begin() = 0;
// True if this sensor exposes the given channel. Lets `profiles`
// discover capabilities generically instead of hardcoding per
// concrete sensor.
virtual bool supports(SensorChannel channel) const = 0;
// Triggers a hardware read and caches the result internally. A
// single fetch() may populate several channels at once (e.g. one
// I2C transaction on a BME280 yields temperature + humidity +
// pressure), so multi-channel sensors only pay the hardware cost
// once per fetch(), not once per channel.
virtual bool fetch() = 0;
// Reads a previously fetched channel from the internal cache.
// Returns false if the sensor doesn't support the channel, or if
// fetch() hasn't been called yet.
virtual bool get(SensorChannel channel, SensorValue& out) = 0;
// Registers an interrupt-driven callback (data-ready pin, threshold
// crossing, edge on a reed switch, ...) for sensors that support it.
// Default: not supported: polling-only sensors don't override this.
virtual bool set_trigger(SensorTriggerType type, SensorTriggerHandler handler, void* user_data)
{
(void)type;
(void)handler;
(void)user_data;
return false;
}
};
} // namespace kvida